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The Lost Shapes is a recently released puzzle game that's not a bad title. You have a queue of tiles with lines and corners on them on the side of the screen, and you're meant to tap them out in order to make certain shapes. It's like Tetris, sort...


For those readers who enjoy Pictionary-like games then this is just the one for you. Charadium is an online multiplayer game where you must take turns drawing and guessing words with your opponents.
When it’s your turn to draw, you’re able to choose from three different words and use a variety of tools. When it’s your turn to guess, you must simply be the fastest one in the room to guess correctly.
Recently On5 released an updated version of the App.  Some of the updated features include:

in-game leaderboar
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ds: see the top rankings within your friends, your city, country, and worldwide
the new fill tool allows you to fills areas with color
if you lose connectivity when posting a drawing to Ping Pong, it will be preserved and posted the next time you are online, no more lost masterpieces
now it is possible to invite friends to live or Ping Pong games directly via Game Center
live drawing replays on the website. Share your drawings to check this out

Currently Charadium HD for iPad is free for limited time, so there is really no excuse not to download this amazing app.

Siri Siri Siri! People can’t get enough.  We’ve seen a lot of Siri Proxy talk on Twitter and the iDevice blogs about these Siri Proxy sites offering spots on their server (monthly, yearly and even lifetime – LMAO) for a charge and people pay just to have Siri their non officially supported iPhone, iPad and [...]

Following yesterday’s release of Tweetbot 2.0 for iPhone and Tweetbot for iPad (our reviews here and here, more coverage here), I was able to chat with Tapbots’ co-founder Paul Haddad (@tapbot_paul) about the launch of their first “real” iPad app, the reception of Tweetbot 2.0 for iPhone, and the iPad App Store.
Check out the interview below.
MCSTR: Hi Paul, congratulations again on the launch of Tweetbot 2.0 and Tweetbot for iPad. So how did yesterday go in terms of sales? Was the launch as successful as you hoped?
PH: Yeah I was surprised we hit #
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1 in the iPad App Store so fast, I was hoping we’d hit it at some point but wasn’t expecting it to happen in 8 hours. It was pretty fast — the Top Paid is a moving average over what I think is 3 days, so to do it in less than one is pretty amazing.
MCSTR: I mean, it’s not easy for a social networking app priced at $2.99 to get the first spot over games and utilities (most of them sold at $0.99), right?
PH: At least in the US I think the iPad market is certainly different than iPhone, not as heavily skewed towards the $.99 games/apps.
MCSTR: Do you think with the current number of downloads you can stay on #1 for many days?
PH: I hope so, but don’t really have any idea. The iPad App Store is virgin territory for us so we don’t have many set expectations both in the short and long term.
I will say that yesterday was our second biggest day ever in terms of revenue.
MCSTR: Nice. I guess your biggest day ever was Tweetbot for iPhone launch? Or perhaps that Tweetbot sale you had last year?
PH: Tweetbot for iPhone launch was the biggest day, but that was also a full day Vs more or less a half day, so who knows what will happen today.
MCSTR: Yeah, it seems you guys are still #1 in the US Store, so that’s promising. Besides the rave reviews, how has general reception been?
PH: Surprisingly good. It’s really hard to gauge these things pre-launch and we’re too close to the app to really get a feel for what other people will think of it. There certainly was a concern that people would dislike the idea of it being a separate app. But there have been very few complaints about that.
Since it was our first large iPad app, I was also worried that people would feel our style wouldn’t translate well on the device. But again — overwhelmingly positive responses.
MCSTR: How about Tweetbot 2.0? Obviously the iPad launch was bigger because it was a completely new app, but Tweetbot 2.0 is pretty sweet too.
PH: It was really cool to be able to do both at the same time. I think Tweetbot 2.0 answers a lot of the criticisms folks have had with the app, while still making it feel like Tweetbot. I’m really happy that we were able to make it look and perform better at the same time.
MCSTR: The obvious question is — now that we have two Tweetbots, will we get to see some sort of iCloud integration between them?
PH: We don’t generally talk about future features because we don’t really know how long things will take, or even if things are possible. I will say it’s one of the things we are looking at.
MCSTR: Sounds good. Last question: Is there anything you would have done differently in Tweetbot 1.0 for iPad?
PH: I’m really happy with the way Tweetbot 1.0 came out. We actually have a very strong set of features planned out for the near future that will make it even cooler. But 1.0 is exactly what we wanted it to be, the best Twitter app for iPad and a solid base to grow from.

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MegaUpload Closed by FBI Anti-Piracy means SOPA / PIPA Unnecessary - It has been a huge week when it comes to protecting intellectual property and defending the freedom of the Internet. Following a massive blackout on Wednesday to oppose pending SOPA legislation, the United States government took down–demonstrating why we don’t need SOPA in the first place.

Debate has been raging on Capitol Hill over two pending bills–SOPA (Stop Online Piracy Act) in the House, and PIPA (Protect Intellectual Property Act) in the Senate. Supporters insist that copyright vio
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lations and intellectual property theft are a rampant online epidemic, and that sweeping, draconian legislation is the only viable solution.

MegaUpload is the poster child for SOPA / PIPA support, but got taken down without them.
The Internet disagrees. Starting with an effort to boycott for its support of SOPA, awareness has steadily increased, and opposition has grown. Individuals responsible for inventing the technologies on which the Internet is built issued a plea to Congress to abandon the bills, and the SOPA blackout this week created enough backlash and political pressure that both bills have been postponed.
The question remains, though, why do we need any new legislation at all?
The core premise of the argument for SOPA and PIPA is that supporters claim the legislation is necessary to enable them to take action to fight online content piracy from rogue foreign sites that operate outside of U.S. laws. The poster child for SOPA/PIPA support has been
Setting aside the irony that would be immune from SOPA or PIPA persecution even if the legislation passed, the actions of the Department of Justice and Immigration and Customs Enforcement clearly illustrate that the existing framework of legal authority is sufficient. If the government is already capable of taking down a website without due legal process, and enlisting the cooperation of international law enforcement to arrest its key members on foreign soil, what exactly do we need additional legislation for?
If the DOJ can already take down alleged pirate sites, why do we need new legislation?
The DOJ case against MegaUpload relies on ProIP legislation passed in 2008. That legislation faced controversy as well–including the appointment of a “copyright czar,” Victoria Espinel, who operates outside of the Judicial branch as a function of the Executive Office of the President. Just as with SOPA and PIPA, there were claims that ProIP was overreaching and unnecessary, and assurances from the government that the tenets of the new law would not be abused.
The debate is just getting started over whether the DOJ action against is justified, or an example of abusing ProIP. Regardless, though, the legal action against should be all the evidence needed to demonstrate that SOPA and PIPA are not needed.
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The explosive growth of smartphones and tablets has been a blessing in disguise for the struggling global economy. Ably led by the Apple iPhone and iPad, the app economy has created a staggering 466,000 jobs in the U.S. since 2007. These findings are reported by TechNet as part of a study that shows the impact of app-related jobs on the economy, based on data from the last three months of 2011.

Out of these, a lion’s share (311,000) of jobs is related to app development and marketing while the rest (155,000) is an indirect result of the booming app market.  Unbelievable
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as it sounds, the size of this market was practically zero before Apple changed the game with its revolutionary iPhone launch in 2007. Half a million jobs for an industry that hardly existed five years ago is a massive achievement by any means.
The best part – app economy has benefited organizations of all sizes – ranging from big software and gaming companies like Electronic Arts and Zynga to small one person start-ups working out of a home. While the study captures the app economy effects in the U.S., I strongly believe appification (as it’s called) has been a global phenomenon of sorts.
To put things in perspective, the App Economy in U.S. is now twice the size of Apple’s Chinese manufacturing units. From a geographical perspective, the highest number of app jobs in a metro area were created in the New York-New Jersey-Long Island area (9.2 percent), followed by San Francisco-Oakland-Fremont (8.5 percent),  San Jose-Sunnyvale-Santa Clara (6.3 percent) and the Seattle-Tacoma-Bellevue (5.7 percent) area. As expected, California generated the most app jobs by far with 23.8 percent of all jobs, followed by New York (6.9 percent) and Washington (6.4 percent).
The TechNet report further states that it’s still early days for the App Economy and the best is yet to come. Are you a budding app developer or reviewer? If so, it’s never too late to start and be a part of the phenomenal ‘App Economy’ success story.
Do you want to be part of the App Economy and build your iPhone App? We’re launching a free course to teach you how to code an iPhone app. If you’re interested, register at Join us and learn iPhone programming together!
This article, Study: App Economy Created 500,000 U.S. Jobs, was originally published at

The Loop is reporting that the National Oceanic and Atmospheric Administration (NOAA) is taking RIM BlackBerry devices off of the list of officially supported mobile devices. What's taking the place of the trusty old BlackBerry? iPhones and iPads runn...


For those who have been wondering why Apple hasn’t brought internet recovery to their 2010 Macs running Lion, here is some good news, Apple recently released three new EFI firmware updates bringing Lion Internet Recovery to the company’s Late 2010 MacBook Air, Mid-2010 iMac, and Early 2010 MacBook Pro.
Available firmware updates include:
- MacBook Air EFI Firmware Update 2.3 (2.98 MB):This update enables Lion Recovery from an Internet connection on MacBook Air (Late 2010) models and addresses an issue where the sys
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could restart if the power button is pressed immediately after waking from deep sleep.
- iMac EFI Update 1.8 (3.02 MB):This update enables Lion Recovery from an Internet connection on iMac (Mid 2010) models.
- MacBook Pro EFI Firmware Update 2.6 (3.18 MB):This update enables Lion Recovery from an Internet connection on MacBook Pro (Early 2010) models.
Originally Apple introduced Lion Internet Recovery on the new MacBook Air and Mac mini models that were introduced last July alongside OS X Lion itself. OS X Lion users might have noticed that  OS X Lion by default installs a recovery partition on the machine’s hard drive, however sometimes for unknown reasons this recovery partition becomes inaccessible, and therefore Internet Recovery provides yet another fallback option for Lion installation.