As announced at the Apple Keynote Presentation last week, the next generation operating system for the Apple iPhone and iPad, iOS 8, will be released to everyone today. The new OS, which will be made available free of charge, was released as a Gold Master for Developer testing last week, and comes just two days before the first deli
In addition, iOS also bring AirDrop to iOS devices, as well as Handoff, a new feature which allows users to seamlessly switch between devices when working on tasks. The extends to the ability to send and receive SMS messages from Mac and iPad, using iPhone Handoff functionality. Users will also be able to take advantage of iCloud Drive, a Dropbox-like service which brings full cloud storage features to iCloud users.
These features, along with smaller tweaks to Notification Centre, keyboards, Siri, Photos, Camera and Health, means that iOS will likely see the fastest adoption of any iOS version. Some features, like Handoff and SMS Relay will not work immediately until OS X Yosemite is released, likely next month, but other new features are available immediately.
There is no word yet on what time the update will be released to the public, but today is the day.
Snake is a timeless game. It was one of the first experiences I had on a portable device, and despite the fact that there was just one level (a giant square box), it provided endless hours of entertainment. It was a much simpler time, and that time is over. In the current era of gaming, it's expected that a snake game would have a load of bells and whistles, lest it fall short of providing something you haven't seen a million times in the past 20 years. The Jake and Finn skinned Treasure Fetch - Adventure Time [
Your job is to go from level to level doing what the duo does best -- collecting treasure. This time around you'll accomplish that by riding Jake, who functions as a snake-like entity that grows every time he eats an apple. You'll basically need to get all the treasure chests in a stage to unlock the next level, but a "challenge" system gates your progress, preventing you from just breezing through.
The short of it is that you'll need to complete a certain amount of special tasks before you unlock more of the map. In addition to getting every chest, you also need to do up to three challenges per stage, things like "eat [x] amount of apples" or "complete the stage while sprinting the entire time." This is a pretty standard concept, but the only odd design choice is that Treasure Fetch requires you to beat the level before you can even complete or view each challenge.
It's a weird choice, because not only are some challenges impossible to complete without repeating a level multiple times, but you can't even attempt them the first time around. It's completely doable if you have the fortitude for it, it just makes things a bit more repetitive when you're doing the same stage over and over just for the sake of progress. The game should have had a way to display challenges from the get-go, and synced them better so that you can do all of them with one amazing run.
Having said that, each level has its own unique feel and is fun in its own way. There are a decent amount of themes and varations to keep you guessing, and it's fun to wander around during some challenges to try to find unique ways to complete them. You'll do that by way of two control schemes -- a virtual d-pad and a swiping system. The d-pad isn't particularly responsive to use and requires a decent amount of effort to get used to, but swiping is pretty spot-on due to the "queuing" concept. Basically, you can queue up multiple moves by swiping ahead of time, making up for the inaccuracy of the d-pad. It also takes some getting used to but is much more natural on a touch device.
Along with paying the base price for Treasure Fetch, there are also in-app-purchases available that thankfully aren't too abrasive. After entering the shop you'll have the chance to buy two items -- keys, and potions. The former are for opening up doors, eschewing the game's challenges for instant access to new worlds and levels. The latter are a less enticing buy, allowing you to resurrect yourself after hitting a wall or obstacle.
For the most part, you can ignore the IAP. Potions are a rather useless item since most of the game's stages are 30 seconds long at best, effectively turning them into a non-issue. You can also earn a potion by collecting 200 apples anyway. The game is also balanced so that you don't need to buy keys, though some of the tougher challenges may push you over the edge. Still, you're getting the complete game for your purchase.
Treasure Fetch - Adventure Time has a great art style going for it and some interesting arenas, but the gameplay isn't nearly as fetching as you'd expect it to be. If you've ever played a snake game at any point in your life and are quasi-interested in giving it a go again, by all means check out Treasure Fetch, as it delivers on that front. But as it stands, the repetitive formula is still present, and even Jake and Finn can't hide that fact.
Now that iOS 8 allows for 3rd party keyboard apps to be installed, there have been some new entries into this space. Here are my picks for the 3 Must Have 3rd Party Keyboard Apps for iOS 8.
When I smiley face Emoji just isn’t enough you can now send an animated GIF. However, instead of having to find one on the internet or fire up another app, you can just switch to the GIF Keyboard, find the one you like and insert it right into your SMS text message. This keyboard is nicely implemented with categories making it easy to find the GIF you want.
You can get GIF Keyboard here from the .
This is a popular 3rd party keyboard on other platforms and now it has made its way to iOS 8. When you bring up the Swype keyboard instead of tapping each letter to spell a word, you simply use your finger to drag through (swype through) the letters that make up that word. It has intellegence built-in to anticipate the word you’re trying to spell even if you don’t hit all the letters. For example when I wanted “cool” I just swiped through “c” “o” and “l” and it knew what I was trying to spell. I can see this keyboard being useful for people that always hitting the wrong keys with the onscreen keyboards of yesterday.
You can get Swype here from the .
As I mentioned in a previous post, my favorite NEW keyboard is Text Expander. While iOS has had a “shortcut” feature for a while now, Text Expander goes way beyond the built-in iOS shortcut feature. You can configure snippets that are more than just one line. In fact you can do entire paragraphs. Also your snippets can have styling in them.
You can get TextExpander her from the .
Device: iOS Universal
Price: $1.99 -> Free, Version: 1.1 (iTunes)
Lights fail in its presence.
They flicker off, one by one.
It sees you.
You run, dodging over, under, past debris.
This has to be one of those dreams.
Where you run, and you run, and you run,
and just before the thing gets you, you wake up.
But what if it isn't?
What do you do if you can't wake up?
Experience Scram, an atmospheric first-person 3D-running experiment brought to you By Implication.
• Immersive 3-D Graphics and Visual Effects
• Simple, Fast-Paced Gameplay
• Original Theme Music
• Game Center Achievements
• Retina Display Support
• Twitter Integration for iOS 5 Users
• Universal Compatibility
Visit us at byimplication.com
Follow us on Twitter: @byimplication
Like us on Facebook: fb.com/byimplication
This update brings Universal (iPad/iPhone/iPod touch) compatibility, and a number of graphical enhancements.
• Support for the iPad and iPad 2
• Minor timing and balancing adjustments
• Field of View shifting / Tunnel Vision — speed up to see this. We welcome feedback on this particular effect.
If you have an iPad 2 or iPhone 4S, you're in for a treat.
We take advantage of the fancy A5 CPU to give you:
• 60 frame per second rendering — silky smooth motion!
• Depth of Field — pretty awesome and subtle effect. Speed up to see in action.
• Blur effect on impact
Looking for help beyond this weeks tournament? You have an idea, or need a challenge? Be sure to check our href="http://www.angrybirdsnest.com/forums/forum/angry-birds-friends/" target="_blank">Friends Forum.3-Star Walkthrough - Score:Our non power-up strategy for this level is ...class="video">
to leave a href="#respond">comment below; however, don't just post your score via the comments. Tournament walkthroughs are added weekly as new levels come out, so be sure to check the href="/category/walkthroughs/angry-birds-web/facebook/facebook-tournament-walkthroughs/">walkthrough page.
Apps Tunes is a social network of and for the people who loves everything Apple. News on Apple products, Apple apps, iPhone, iPad, iPod, iTunes, etc.