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LostWinds2: Winter of the Melodias Review
By Rob Rich on May 15th, 2012
Our Rating: :: WITH GUST-OUniversal App - Designed for iPhone and iPad

LostWinds2: Winter of the Melodias takes all the wind play from the original and ups the ante. A lot.

 
Developer: Frontier Developments
Price: $3.99
Version: 1.0
App Reviewed on: iPhone 3GS
Graphics / Sound Rating: 4.5 out of 5 stars
User Interface Rating: 4 out of 5 stars
Gameplay Rating: 4.5 out of 5 stars
Re-use / Replay Value Rating: 3.5 ou
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t of 5 stars
Overall Rating: 4.13 out of 5 stars

I’ll admit that I kinda missed the boat on the original LostWinds. Long story short, I just never got around to playing much of it. LostWinds2: Winter of the Melodias, on the other hand, has a firm grip on my attention and refuses to let go. It’s everything that the first game was lauded for and more. Not just more abilities but a whole new set of rules that make the puzzles much more devious and, dare I say it, even more interesting.
Winter of the Melodias begins with Toku’s mother in need of a rescue. It’s an adventure that will lead the young boy and his windy deity friend, Enril, through arctic mountain ranges, long forgotten ruins, and beyond. It’s not just the story and the environments that are new here. Enril (and by extension Toku) has a whole new bag of tricks this time around. Many of the puzzles players have become accustomed to from the original are still here – such as blowing fire around to light torches – but it isn’t long before stuff like freezing enemies with arctic winds or even switching the very seasons comes into play.
As interesting as I found Lost Winds, the puzzles didn’t do much for me. However once Winter of the Melodias got going and started to overlap elements I was hooked. Simply traversing one room could require switching to summer to unfreeze a body of water, sucking up the pool in a vortex, moving the resulting cloud with a small gust, redistributing the water in a new location, switching back to winter, then conjuring a snowball with a cyclone to trigger a switch to open a locked door. It gets pretty crazy to say the least. In a good way.
There were some issues with the original regarding the somewhat unorthodox touch controls, so they implemented a virtual stick option. Both sets of controls are still available in Winter of the Melodias, but I honestly found the default touch controls to be more than adequate. One or two slips ups occurred every now and then, but overall it works really well. A bigger problem for me was the map. It gives a decent idea of what direction to head but it’s still incredibly vague. What irritated me most about this was trying to find save points. They don’t show up on the map at all. It makes trying to quickly save a session before turning off the game for various reasons a huge hassle.
I can’t stress enough just how intriguing the puzzles in Winter of the Melodias can be. It’s a thoroughly enthralling and totally gorgeous adventure. It’s not perfect, but it’s absolutely worth it for fans of the original and the genre in general.


LostWinds2: Winter of the MelodiasUniversal App - Designed for iPhone and iPad
Buy Now: $3.99Released: 2012-05-10 :: Category: GamesApps mentioned in this post: LostWinds, LostWinds2: Winter of the Melodias

About: LostWinds2: Winter of the Melodias Review is a post from 148Apps
74
One of the reasons I decided to upgrade from the iPad 2 to the new iPad was the promise that Apple’s tablet would be fast enough and have good enough graphics to play console-quality games on it. While the third-generation iPad does meet the standard, I had yet to play a game that fit the caliber until now.
Gameloft’s newest first-person shooter (FPS), N.O.V.A. 3, not only proves that the iPad can handle the action, but that developers can make the grade if they just put some work into it.
Continuing the storyline of its predecessor, N.O.V.A. 3 puts you behind the controls of Kal War
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den as he sets off to save the human race, yet again. Players see the action through the eyes, and weapon scope, of Warden in an epic battle for humanity against the Volterites and Judgers. Using a virtual joystick and button controls for weapon deployment, players move from chapter to chapter, completing missions and destroying enemies.
  
Like the previous N.O.V.A. game controls, players move around using a virtual joystick on the left side of the screen while swiping to look from side to side. There is a button control on the right side where players select to aim, fire and activate the Repel ability. In the upper-right corner of the screen, players can reload their gun or throw a grenade with a tap and switch weapons with a swipe.
There are a multitude of weapons to collect and use, including a pretty useful sniper scope and a bazooka-type Mech destroyer that will make you giddy when you blow the giant machine to bits.
  
The graphics are what really makes this game stand out. Most iOS games have some level of limitation that keep it from feeling like an epic environment, but N.O.V.A. 3 utilizes every pixel on the screen to give you reflections in your teammates helmet, realistic-looking ragdoll effects and a backdrop with so much detail that you feel like you are standing on Market Street in the middle of San Francisco as it burns to rubble.
The game is not free roaming. Players follow a specific mission and can’t really stray from the direction they are supposed to go. For example, as you are walking down the street, killing Volterites, you can’t turn the wrong way down a street. It will be blocked by rubble. Although you can’t travel around picking up random quests, the story is exciting and each mission is action-packed.
  
As an FPS on iOS, this is definitely the best one I’ve every played. The depth of the story, the detail of the graphics and the smooth controls put it on par with anything you would see on the Xbox or PlayStation console boxes. If you’ve been waiting for a game that really shows what the new iPad’s processor can do, N.O.V.A. 3 has it all.
What I liked: The controls are perfectly matched with the touch screen technology. Players utilize a virtual controller while using the touch screen to enhance the experience. The design of the controller is easy to understand and works smoothly.
What I didn’t like: This game is huge. It takes up nearly 2 GB of space on the iPad. I actually had to delete a bunch of apps just to download it. It is worth every bit of space, but this game is massive and takes a long time to download.
To buy or not to buy: At only $6.99, it is at least half the price that it is worth. Fans of FPS would be remiss not to add this epic battle to their gaming collection.

App Name: N.O.V.A. 3- Near Orbit Vanguard Alliance
Version Reviewed: 1.0.0
Category: Games
Developer: Gameloft
Price: $6.99
Score:

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On The Wind – iPad Game Review
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I’ve gotta stop starting review with “people keep criticising the iPad as being merely a device for content consumption and XYZ app proves them otherwise.” Although first people have to stop saying it. The DM1 iPad app from Fingerlab is a top notch drum machine that does a great job of “getting out of your [...]
Review of DM1 – The Drum Machine by AppSafari.com

Read the full review at AppSafari.com
19

A Fact Every Day – 365 Fun Facts for Kids is a simple and entertaining iPad app. As the name suggests, it offers up an interesting fact for each day of the year – and every day a new fact page is unveiled in the app.
The topics covered by the daily facts include animals, nature, people, history, and more. The app’s interface is very basic and intuitive – it should be easy to navigate for even very young children.
Each day’s fact is given a full page to itself. The fact is read out loud, stated in a way that’s easy to understand, and accompanied by an illustration.
(...)Re
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ad the rest of Review: A Fact Every Day – 365 Fun Facts for Kids, for iPad (284 words)

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Post tags: iPad app reviews, iPad apps for kids
8
Wrestling Belt CreatorDeveloper: Apptronics Limited Price: freeDownload from the App StoreUser Ratings: Apptronics Ltd today announced they have delivered the first Wrestling belt creator app on the Apple iOS App store. The universal app is free and allows wrestling fans to personally create their own customized dream belt. The goal of the app is to design and fantasize about what their belt would look like if it really existed and share with their friends.
"Oh awesome that looks pretty damn cool, good idea too, " said Paul Martin of Paul Martin Championship Belts "it's a good concept
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and I'm actually surprised it hasn't been done yet. " (more...)

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Following up on yesterday’s rumors about the MacBook Pro, Bloomberg has confirmed the claims with their own report. The MacBook Pro line will be updated during WWDC, and will indeed offer a thinner profile and retina display. Bloomberg states the following,
The MacBook Pro machines, to be unveiled at Apple’s annual developers conference starting June 11, also will feature high- definition screens like those on the iPhone and iPad, as well as flash memory to cut startup times and extend battery life, said the people, who asked not to be identified because the plans haven’t been made
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public.”
The report looks to be a controlled leak from Apple PR to test feedback, and build up excitement for the event. The terms used sound like Apple PR speak with the discussion of flash memory, “cut startup times and extend battery life”, and screens “like those on the iPhone and iPad”. The report also confirms the addition of Intel’s latest Ivy Bridge processors.
WWDC looks to busy this year with these new MacBook Pros, iOS 6, new iCloud features, and possibly more on OS X Mountain Lion.


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MONOPOLY for iPad 1.0.5
Device: iOS iPad Only
Category: Games
Price: $6.99 -> $.99, Version: 1.0.5 (iTunes)

Description:
**DAILY DEAL! Get 80% off MONOPOLY for iPad!!** See all of our EA DAILY DEALS at eamobile.com/dailydeals. New Play, Every Day!“GO” with the best MONOPOLY for iPad yet! Enjoy ALL-NEW gameplay features and improvements, including a Toyota Prius mover that lets you go for the green in more ways than one! From Mediterranean and Baltic to Boardwalk and beyond, enjoy a wealth of ways to play with friends – or friendly comp
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uter opponents! EXCLUSIVE iPAD FEATURES INCLUDE… • Tabletop Mode – Gather friends and family around the iPad and use customizable Game Rules in the game’s signature mode • Teacher Mode – Play against the computer and get tips and tricks to help you strategize in future games• Enhanced HD-quality graphics – iPad delivers a visually rich experience with striking animated elements – It’s just a lot of fun!GET “GOING” IN MULTIPLE MODES OF MONOPOLY PLAYJump right into a game with up to 3 other players in Play Now mode. Or take your on chances against in-game computer opponents featuring 4 levels of difficulty. Also connect multiple devices to play with up to 3 other players via local WiFi or Head-to-Head via Bluetooth! _______________________________________** DON'T MISS OUR OTHER EXCITING GAMES! ** SCRABBLE, TETRIS®, Need for Speed™ Hot Pursuit, ROCK BAND® Reloaded, SimCity™ Deluxe, Madden NFL 11 by EA Sports™ & PICTUREKA™! GIFT THIS APP: Click the “Buy App” arrow on the iTunes® App Store.Be the first to know! Get inside EA info on great deals, plus the latest game updates, tips & more…VISIT US: ea.com/iphoneFOLLOW US: twitter.com/eamobileLIKE US: facebook.com/eamobileWATCH US: youtube.com/eamobilegamesWhat's New** GAME UPDATE AVAILABLE! Download now for the best game experience yet! **
MONOPOLY for iPad
35

CoinKeeper Review
By Kevin Stout on March 22nd, 2012
Our Rating: :: MUST-HAVEiPhone App - Designed for the iPhone, compatible with the iPad

CoinKeeper is an interface-focused personal finance app with some game elements.

 
Developer: SMS Services O.o.o
Price: $0.99
Version Reviewed: 2.1
Device Reviewed On: iPhone 4
iPhone Integration Rating: 4.5 out of 5 stars
User Interface Rating: 4.75 out of 5 stars
Re-use / Replay Value Rating: 4.5 out of 5 stars
Overall Rating: 4.58 out of 5 stars
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Personal finance, budgeting, saving…not the most fun terms to through around. The expense tracking apps I’ve used in the past have been great. But they’ve been all function and no interface or fun (like PocketMoney). CoinKeeper has a visually stunning and easy-to-use interface while still functioning as a powerful and useful personal finance app.
I was immediately drawn to the “coin” setup of the accounts and budgeting. The top, green row is income (excuse the greyed out areas, I have no interest in sharing that information). Once an account is added, it shows “$0/x.” The ‘x’ stands for whatever number the user expects as income for the month. When a payment comes in for that income, the user can drag the coin from that income into an account in the red row (cash, savings, checking, etc). A quick transaction screen pops up asking for an amount and that’s it. The income coin will “fill up” based on the percentage of expected payment. Then, when money is spent from the accounts, drag the coin from an account to a budget category. The same transaction screen will pop up and the budget category’s coin will fill up accordingly.
All users should create a miscellaneous budget category because all transactions must be in a category. Even if the user doesn’t use the drag and drop function to purchase and instead taps on the account and enters it manually, a category still needs to be chosen.
CoinKeeper also builds users a profile with game-like elements. Users can earn stars, earn points in attributes (like “hoarding” or consistent), and keep track of statistics. The statistics view has pie charts based on month, history, and daily reports.
The element that finally persuaded me to switch to using CoinKeeper over the other apps I’ve used in the past is syncing. CoinKeeper has recently added a server to sync and backup information. I can now use CoinKeeper to keep track of both me and my fiancée’s financial information as we save up for our wedding.
CoinKeeper is by far the best and easiest to use personal finance app I’ve ever used. It’s currently on sale at an unbelievable price of $0.99. Grab it while it’s dirt cheap.

CoinKeeper: Budget, bills and expense trackingiPhone App - Designed for the iPhone, compatible with the iPad
Buy Now: $0.99 $2.99Our Rating: :: MUST-HAVERead Our Full Review >>Released: 2011-10-17 :: Category: FinanceApps mentioned in this post: CoinKeeper: Budget, bills and expense tracking

About: CoinKeeper Review is a post from 148Apps
56
Yesterday All Things D broke the news that Zynga bought Draw Something developer OMGPOP for $180 million, plus an additional $30 million in “employee retention payments.” The acquisition speaks to game’s rapid ascension; it’s an unqualified success. Draw Something has topped both Apple’s free and paid game charts, with about 250,000 people playing the game each day.
Chances are that if you aren’t playing Draw Something already that you will be. The game combines Words With Friends-style social game play with the old school fun of Pictionary.

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Initially players have the choice to sign in with Facebook or create a username and start a game outside the giant social network’s umbrella.
At the start of the game the player has the choice of three words, with easy, medium, or hard levels of difficulty. Three coins are awarded to the player if the opponent guesses the hard word correctly, followed by two coins for a medium word, and one coin for an easy word. If you don’t like your words, use a bomb to get new choices.

Drawing the word is easy enough. Players begin with black, red, yellow, and blue as well as several settings for line thickness. Players in the paid version begin with 400 coins which they can use to buy more colors.
While guessing players can use a bomb hint to get rid of extra letters. The game keeps track of each team’s winning streak. As long as you both guess correctly the game will award you coins and tell you that your work is “Drawsome.” Guess wrong, and you get nada. Players can also pass, though it’s rarely necessary unless you’re playing with either an extremely young (or lazy) opponent.
Draw Something has the inherent flexibility of iOS, so topics are timely. The game is just as likely to suggest drawings of Jeremy Lin or Justin Bieber as it is to offer Elvis as a suggestion.
Players can start guessing as soon as the drawing begins, but clever artists can obscure the meaning of an obvious word until the last moment. When drawing a door knob, for example, the artist could draw an entire house, with garden, and children playing in the yard, then at the last moment draw a knob on the front door with an arrow pointing to it. The artists ability to play with the context of the word they are drawing adds to the fun.
Families who are sharing a device will want to note the password that OMGPOP sends in the welcome email since they will be signing in and out of the app.
Download Draw Something for $0.99 from the App Store, or try out the free version of this universal app. The paid version includes more words than the free version, and players begin with 5 hints in addition 400 coins.

What I liked: Players don’t have to be great artists to make the game fun. While the game is easy to play on the small screen, it was great to have the iPad’s larger canvas on which to work.
What I didn’t like: Users who play multiple games at once may get similar words from different opponents, which makes the game a little too easy. Features that allow players to chat and share a completed drawing are purported to be underway, and both options would enhance the gaming experience.
To buy or not to buy: What are you waiting for? Everyone you know is probably already playing. Whether you choose the free version or the paid version, Draw Something is a must-try for all iDevice users.

App Name: Draw Something
Version Reviewed: 1.4.1
Category: Games
Developer: OMGPOP
Price: $0.99, free
Score:

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Every so often an app comes around that fits the iOS platform perfect and creates a truly remarkable feel. Thanks to the developers at State of Play Games, Lume for iPod Touch and iPhone fits this profile quite well. Lume is a one of a kind game with completely unique pop up “paper and card” [...]

Read the full review at AppSafari.com