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If you use Facebook on your phone or tablet - and science says that there’s about a 95% chance that you do - you may have noticed something different lately. And no, we’re talking about the fact that the app is finally working. Rather, the social networking giant recently stepped up its mobile ad program from featured news stories to include a select pool of game developers.  Starting today, that pool will be a whole lot bigger.

Yesterday, all of the rides in the iOS version of EA's Theme Park broke down.

It looks like the mechanics have managed to get them up and running again, though the California-based company's park is now facing additional problems.

According to several gamers (who've vented their anger via Twitter posts and App Store reviews - see below), their Theme Park progress has been c...
Freebie Alert: Ant Raid, Feed the Dragon and More! is a post from: My iPad Games
Through one of my favourite sites, I found a few good games that went free today, here are some of them:
1. Icebreaker Hockey

Icebreaker Hockey is an arcade style where you control a single characters with no team mates. The goal is to score a… er… goal while  dodging other hockey players that are trying to knock you down.
Icebreaker Hockey™ – NaturalMotion
2. Ant Raid

I am excited about this. I have read a lot of good reviews from
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different sites about this one and am ecstatic to download a copy for free. The game is an RTS game where you comman you army of ants to defend the home anthill while deploying others to attack. Much like command and conquer! But with bugs. Not the glichy ones.
Ant Raid – Prank Ltd.
3. Feed that Dragon

This game is very much like Fragger, it leads me to believe this one was inspired by the Miniclip game. The premise is to bounce the dragon food off things and over traps, to the dragon.
Feed That Dragon –
4. Ancient War

Castle defense made in the age of the Flintstones!
Ancient War – Triniti Interactive Limited
5. Mad Chef / Food Ninja

In Mad Chef, you open up a restaurant and you throw knives at ingredients to make the food. The better you do, the more customers you get and more in game money!
Food Ninja – Foursaken Media
via STP
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Plants War Review: in Every War There Will Always be a Hero is a post from: My iPad Games
Plants War (Free via iTunes) game is closely related to War Craft and DOTA, so if you love playing those games you will also appreciate this fun game from  In a way it is similar to the games mentioned a while ago but this is the single-player version. You can test your strategy in leading your troop in defeating some beastly animals in the Dryad Forest.
Help Leafy and his troop in protecting their home and Dryad Forest.  Lead your hero, learn special skills and upgrade your champio
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ns and most of all enjoy the game.
Plants Wars: the Game and How it Works
Before starting your journey you will be asked to choose your champion. Your hero can be upgraded as you play the game or you can purchase it in the App Store but the first hero will be for free. After selecting your upgradable characters, then you are free to build an army to lead on your battle.
You have to unlock some units in order to proceed and what would you expect, like in any other games you still have to make another purchase in order for you to reach your quotas of gold and green leaves fortune.  The more plants and slots you have the greater chances you have in getting these gold and green leaves. But mind you it is not an easy one to collect the numbers of leaves you need for your upgrades.

Now that you have your troop to lead, with or without those additional purchases you can lead them to destroy your enemy’s base. (You have to make it quick or else they will blow up your base instead)
Leafy (our main character, the hero of the war) has four skills. In order to use each skill you have to collect certain points to have those skills be activated.  As your level advances you will have the chance in putting more points into Leafy’s special skills.
The game is not as complicated as the others but it is really fun. You need good strategic plans in order to reach victory. Create combinations of plants in blowing up you enemy’s base. It is easy to learn this game. Kids and parents can enjoy playing this game together.
This game is really fun to play but I think it can be better if it can be a multiplayer. It will add up more fun and excitement when this can be played with friends.

Controls are simple and easy to learn
Zoom and zoom out options
Visual presentation is great
Cute game
Upgradable Heroes with great skills


Targeting the enemies is a bit difficult
You get the game for free but there is a catch
No game center (maybe it will be nicer if there will be a game center for this game)

Game Cost: free
Top In- Cost: $ 0.99 – $ 49.99 (ranges from 40 leaves to 3000 leaves)
Download Link: Plants War – GAMEVIL Inc.
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Simplistic controls are a staple in creating a competent iOS game these days, seeing as how Angry Birds [ $0.99 ] soared to heights never expected, in part due to its easy pick-up and play format that anyone can enjoy.
While This Could Hurt [ $0.99 ] capitalizes on this trend, it’s nearly to a fault to where the game is almost too much on autopilot, leaving you yearning for more control of your fate in the long run.
In This Could Hurt, your main goal is to get to the end of a winding path, avoiding any and all of the obstacles along the way. You’ll have to dodge spikes, fire holes, s
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hooting darts and more. Your only control when it comes to not being hit by these obstacles is when your character stops, as he will continue on down the path automatically otherwise.

This automatic control, only allowing you to control when the character stops, has both positive and negative connotations. It's good because it doesn’t require any complex maneuvers and allows you to even play with just one hand, but it also weighs the game down a bit in a way that can be frustrating. Without having total control, your character will jump right into harm’s way, with much of it feeling totally out of your hands.
With more control over the character’s movement, you’d be able to turn, jump, or change direction to avoid the obstacles. The saving grace for the one-button approach is that it may allow you to achieve the time goals a bit easier, if you can somehow master it.
Spicing up the gameplay a bit are the power-ups you can buy in the in-game shop if you’re feeling up to it. These power-ups can be bought with acorns you can either earn by playing the levels, or (you guessed it) by purchasing them with real money. The acorns are definitely cheap enough if you choose to go that route, at least.
Unfortunately, the power-ups only last for one use, meaning you will have to buy them over and over if you want to keep using them. This is not necessarily a bad thing, as it does make the game a bit more challenging in a way that seems fair.
Despite its flaws, This Could Hurt looks absolutely stunning on any device you play it on (Universal apps continue to be fantastic). It also helps that there’s four different level themes to choose from (three must be unlocked), each with their own unique obstacles to overcome and conquer. The game also sounds great, with a full soundtrack to accompany each level and theme.
Leaderboards round out the feature set nicely, providing you additional incentive to use those acorns to boost your previous times and take on your friends.
This Could Hurt isn’t quite what we’d been hoping for when it comes to the next generation of iOS platformers. That said, the game still plays great and you could still get at least several hours of enjoyment out of it, just set your expectations accordingly.
App Store Link: This Could Hurt, $0.99 (Universal)
TouchArcade Rating:
Worried about losing your Angry Birds data? Changing devices? Upgrading your operating software? Then you absolutely cannot miss our ultimate Angry Birds backup guide for all apps and all platforms! Continue reading →


Hot on the heels of their much-publicized emancipation from the Facebook platform, and self-proclaimed conversion to the church of mobile, social gaming mainstay CrowdStar is ready to take their show on the road, expanding a couple of their most popular franchises into the (ironically named) Wild West of mobile gaming: Southeast Asia. How will they make it out there? With the a little help from their friends, of course.

Spacetime Studios have launched yet another cross-platform MMORPG. I say that not like it’s becoming boring, but that it’s impressive how standard this is becoming for the studio with Dark Legends. Where some developers have trouble transferring save data between platforms, Spacetime has built another game that launched on Google Chrome, Android, and iOS within short time of each other, and it all works perfectly.
Dark Legends follows a similar core gameplay style as Pocket Legends and Star Legends: players traverse dungeons either by themselves or with friends, fighting all s
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orts of supernatural creatures and dark figures. Players control vampires who don’t see the need to cover everything up while they’re fighting. The newest aspect of combat is the ability to charge up attacks and magic for more damage. Magic drains from the same bar as health, which requires blood packs in order to refill. Well, actually, any kind of blood will do, which is why there’s the ability to drain blood from an enemy, which also grants a temporary stat boost.
Dark Legends‘ one negative addition to the game is the energy mechanic, one that essentially incentivizes the player to stop playing the game in order to progress. Each action undertaken requires a certain amount of energy, with some being ‘missions’ that have a quick animation, and then a timer to wait for them to finish. The levels themselves take 3 energy per play.
The problem in particular seems to be the way that it’s shifted multiplayer from an experience where the game can be enjoyed in long sequences with random players, to one that really only reinforces existing relationships, and encourages the joining of a guild. It was fun to go on extended dungeon raids in Star Legends, sticking with the same group for a long period of time. Because progression now is blocked by waiting for missions to complete, this means that random multiplayer is short-term at best. Some missions take an hour to complete, and while platinum can be used to bypass them, they’re still just a hindrance, one whose best solution is to just sit and wait for an arbitrary reason for them to complete. It creates more of a short-term and solo experience, for better or worse.
However, after all of that, Dark Legends is at its heart still a fun game, and rather impressive considering that it’s still free to play. It works out of the box with seamless cross-platform multiplayer. The only problem is that because it shares the core technology with its predecessors, the only differences are the setup and inclusion of vampires. While long-term play will be best enjoyed with the purchase of platinum (vanity items get expensive and some rare items can be obtained by buying some items packs with platinum), it’s definitely still worth taking the free dive in.

Dark Legends Review is a post from: Android Rundown
Simplicity isn't a bad thing, especially in the world of smartphone gaming. Too many titles get lost underneath complex control systems and overly clever mechanics, disappearing behind a cloud of frustration.

Of course, if you travel too far down the uncomplicated path, you're in danger of creating a game that isn't really a game at all, just some pretty pictures and a raw mechanic.

Temple Run Review – Crazy Indiana Jones-esque Runner is a post from: My iPad Games
We’ve all seen runner games in touch devices — some of them are pretty bad that they get deleted from my iPad at the same day. However, it comes as a pleasant surprise that Temple Run had gotten my (and my girlfriend’s) attention for almost two weeks now. I feel like a winner in my new find — Temple Run (free via iTunes)  is extremely addicting.

Each game in Temple run starts at the same scenario. You touch an idol and a number of monkey-like creatures chase your cha
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racter while you navigate through the maze of brick, stones and wooden pathways. Unlike any other runner games, though, this one is 3D, in a third person view. The way is not straight either. Corners are a common thing you see in the game and you would have to turn avoid running into the muddy river below. The way is littered with hazards too — trees, traps and pitfalls are there to end your run.
While other automatic running games offer only one button (jump), Temple Run ups the difficulty level by giving you quite a few control schemes — swipe right to turn right, swipe left to turn left, swipe up to jump and swipe down to slide. Additionally you should tilt the device left or right to guide the explorer to the coins that are scattered on the way.
The coins are for unlocking more in game features, like extra characters (for vanity effects only, all characters have the same ability — the run) wallpapers and in-game power-ups. The power-ups include a magnet that attracts coins so you won’t have to the iPad, a invisibility power-up that lets you by pass obstacles and a run boost. All of there can be further be upgraded by the coins.
While it all sound a bit complicated, Temple Run is quite easy to learn to play. Given a few initial runs, I was able to run around a thousand meters. The magic of Temple Run though, is that while you see always the same background, no two games are exactly the same as each play is randomly generated.
No other endless runner had me addicted since Gravity Guy. Temple Run is already making big waves in the app store and this might become the next Angry Birds. I don’t know, But I am itching for one more round of Temple Run. Maybe ten. 5/5 (Plus a sore finger.)
Download Temple Run (Free via iTunes)
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